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Stype Saturn —

StypeLand Saturn | Real-Time Compositor for Virtual Production

THE BIG CHANGE

Unreal Engine is now a plugin inside StypeLand.

For years, StypeLand has lived as a plugin inside Unreal Engine. Saturn flips that architecture, letting Unreal Engine, Unity, Godot, and NVIDIA Gaussian Splatting run as inputs within StypeLand Saturn instead.

StypeLand Saturn is built for native support across major render engines and formats, including:

  • Unreal Engine, Unity, Godot, NVIDIA Gaussian Splat renderer, FBX, and other industry-standard formats.

ONE ENVIRONMENT

Compositing and keying, finally together.

Saturn brings real-time compositing and GreenKiller keying into a single environment, alongside every core capability StypeLand is already known for.

StypeLand Saturn unifies the core of your production workflow, including:

  • Real-time compositing, GreenKiller keying, and multi-engine input handling.

BUILT TO EXTEND

Open by design.

The new Saturn SDK makes integrations more open and accessible than ever, giving developers direct access to build on top of the platform.

StypeLand Saturn is built to extend, with support for:

  • Saturn SDK integrations, LUA-based scripting, and custom workflow automation.

CONTROL, SIMPLIFIED

No more digging through the Unreal Editor.

Saturn’s interface is significantly more intuitive, and lives as a tool inside StypeCentral, stYpe’s one-stop hub for VR, XR, AR, and production graphics control.

Adjust settings on the fly, without ever opening the Unreal Editor.

StypeCentral brings together control for:

  • VR, XR, AR, and production graphics management.

MORE THAN A COMPOSITOR

Overlays, switching, mixing, all in Saturn.

StypeLand Saturn goes beyond compositing, extending into a full production control layer.
It creates graphic overlays and handles video and audio switching and mixing, redefining how end-to-end virtual production gets done.

StypeLand Saturn handles:

  • Graphic overlay creation, video switching and mixing, and audio switching and mixing.

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